WEAPONS
ARMOR
ITEMS
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Anjahar's Weapon Shop
City of Haven

Swords
  1. Superior Katana----2d6 Damage----Cost 1000
    Bonuses: None
  2. Superior Sabre----2d6 Damage----Cost 1000
    Bonuses: None
  3. Flame Sword----2d6 Damage----Cost 2500
    Bonuses: +2 to Damage
  4. Superior Scimitar----2d6 Damage----Cost 1000
    Bonuses: None
  5. Superior Rapier----3d4 Damage----Cost 900
    Bonuses: None
  6. Strong Sword----1d12 Damage----Cost 1000
    Bonuses: None (Warriors Only)

    Staff Weapons
  7. Superior Morning Star----2d6 Damage----Cost 1000
    Bonuses: None
  8. Tristar----3d5 Damage----Cost 1400
    Bonuses: +1 to Damage
  9. Bladed Staff----4d4 Damage----Cost 2000
    Bonuses: None
  10. Quarter Staff----3d4 Damage----Cost 1000
    Bonuses: None
  11. Half-Moon Sabre----1d12 Damage----Cost 1000
    Bonuses: None

    Daggers
  12. Triblade Dagger----3d4 Damage----Cost 1000
    Bonuses: None
  13. Dagger of Speed----1d4 Damage----Cost 1500
    Bonuses: +1 to Agility

    Bows
  14. Double Arrow Bow----2d7 Damage----Cost 1600
    Bonuses: None
  15. Bow of Agility----1d8 Damage----Cost 1500
    Bonuses: +1 to Agility
Magical Weapons
  1. Katana of Rage----2d6 Damage----Cost 8000
    Bonuses: +1 to Damage, +1 to hit, +1 to magic attack/defense
  2. Long Sword Vein----1d16 Damage----Cost 6000
    Bonuses: +3 to Damage
  3. Bastard Sword of Power----1d10 Damage----Cost 3500
    Bonuses: +2 to Damage
  4. Bastard Sword of Speed----1d10 Damage----Cost 3500
    Bonuses: +1 to Agility
  5. Bastard Sword of Rage----1d10 Damage----Cost 7000
    Bonuses: +1 to Damage, +1 to hit, +1 to magic attack/defense
  6. Quarter Staff of Light----5d4 Damage----Cost 10,000
    Bonuses: +1 to hit
  7. Morning Star of Life----2d6 Damage----Cost 8000
    Bonuses: +10 to heal, +1 to Wisdom
  8. Sundering Wailer Bast/Swo----2d10 Damage----Cost 10,000
    Bonuses: +1 to Strength
  9. Sidewinder Mace----4d4 Damage----Cost 7500
    Bonuses: +1 to Damage, +1 to hit


Kenrils Armor
Haven

Non-Magical Armor
  1. (2)Leather Armor/-1 damage/Cost 1000
  2. (2)Studded Leather/-1 damage/Cost 1000
  3. (2)Ring Mail/-2 damage/Cost 1800
  4. (1)Silver Mail/-3 damage/Cost 3000
  5. (1)Chain Mail/-3 damage/Cost 3000
  6. (1)Gold Mail/-4 damage/Cost 10,000(Only Warrior can wear)
  7. (1)Platinum Mail/-5 damage/Cost 15,000(Only Warriors can wear)
  8. Full Plate Armor/-4 damage, -1 agility/Cost 8000
  9. Full Plate Gold/-5 damage, -1 agility/Cost 10,000
  10. Full Plate Platinum/-6 damage, -1 agility/Cost 12,000
Magical Armor
  1. Elven Chain Mail/+1 to agility, -2 damage/Cost 5000
  2. Shadow Armor/+5% to Stealth,+1 agility,-1 damage/Cost 10,000
  3. Thief's Plate/-4 damage/Cost 12,000
  4. Plate Mail of Rage/+1 strength,+1 agility,+1 Intelligence -10 Damage/Cost 30,000
Icerins Magic Place
Haven

Mage Weapons
  1. Wisdom Staff(damage 1d6)/+1 wisdom, +5 heal/Cost 3000
  2. Wand of Light(damage 1d4)/+1 to hit/Cost 3000
  3. Golden Staff(2d6)/+1 intelligence/Cost 4000
  4. Dark Staff{only evil}(3d4)/+2 to magic Att-Def/Cost 6000
Mage Armor
  1. Dark Robes(evil only)/-1 to damage/Cost 2000
  2. Robes of Rage /+1 strength, +1 Agility, +1 magic Att-Def, -1 damage /Cost 7000
  3. Golden Robe /-3 to damage/ +1 to Intelligence /Cost 9000
  4. Robes of Knowledge /+1 Wisdom, +1 Intelligence, -1 damage /Cost 8000
  5. Whispering Robes /Gives +5 to Kps permentaly if worn, -1 damage /Cost 9000

Bandahars Items for You
Haven

Items Magical and What Not
  1. Ruby Gem: worth 75
  2. Emerald Gem: worth 65
  3. (2)Pearl Gems: worth 100
  4. Firestone(Keeps one warm durring the winter): worth 150
  5. Sword of O (1d15)(very large sword also very old) worth 1000
  6. Wood 100 units: worth 200
  7. Gold Nugget: worth 50
  8. Red Rune Sword: worth 50,000
Anaryiy's Tailor Shop