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:::Continents of Ateria::: Continent: Denora / City: Haven I have looked at how much I have given to everyone to give minuses and bonuses so to shorten it up and make it easier I devised a way Damage+DA. Armor=A, To Hit=TH, Magic Att/Def=MAD, Magic defense=MD or Magic Attack=MA Example: Devarious +1DA/+1TH/+1MAD/+1MD/ -1A (Bastard Sword 1d8)Much less problems Click on the map Below to see the update board for Denora, This includes all Quests and Adventures and going ons in Haven +++ *w* = Wearing Item / *s* = Superior / *m* = Master+++ (thelonewolf85) Terry Bogard CLASS EXP: (1st) Warrior 223 / (1st) Mage 223 / (1st) Thief 224 SUBCLASS EXP: None {LP} 31 {KP} 16 {Str} 17 {Agi} 15 {Wis} 16 {Int} 13 BONUSES: (TH)+1 / (DMG) +1 / (MG.Att-Def) +0 WEAPONS: Long Sword (1d10) ARMOR: None MONEY: 75(Gold) / 0 (Money) SPECIAL ITEMS: None ITEMS: Parchment, Saphire ring SUBCLASS ITEMS: PETS: ABILITIES: Aguiring 20%, Stealth 20%, Open Locks 25%, Check for Traps 20% (muddjinn) Santos D'jinn Class: Ninja/Mage Exp(( (5) Ninja 1240/ (5) Mage 1240)) ^LP^ 63 ^KP^ 38 ^Str^ 18(1) ^Agi^ 23(1) ^Wis^ 12 ^Int^ 23(1) ^Bonuses^ +1 Damage/+3 to hit/+4 to magic att/def Weapons: Katana (1d7)/ 2 Sythes(1d4)(1d4) Armor: N/A (At present) Money: 375 ((gps)) Items: Parchment, Ruby Ring, sheild(-1 Armor), scroll (Fireball 4d6), Scroll(Mass Lightning 3d6) {{{Drithini (Panther) 20 LPs / 3d4 attack}}} Specials: 38% stealth, 38% Assassinatin, Open Locks 39%, Check for Traps 34% (tyranid145) BLAZE Class: Thief/Archer Exp: ( [9] Thief 31,393/ [9] Archer 33,099) Subclass: EXP: (Constructor {Accumalated Exp} 4260) ^LP^ 101 ^KP^ 0 ^Str^ 22(1) ^Agi^ 23(2) ^Wis^ 17 ^Int^ 13(2) ^Bonuses^ +2(+3 Dag)Damage/+3 to hit Weapons: 3x Daggers(*s*2d4/*m*3d4 +1 damage) / Bow of Speed (+1 to hit,(3d4)) / Bastard (*s*2d8) Sword Armor: -3 (2x -1 leather Armor,-1 Cloak,-1 Gauntlets) Money: 11,073 (Gold) / 10 Money Special Items: *w*Earing(-2 Magic Armor)/*w*Necklace(+2 Int)/*w*Boots(+2 Agility) Items: [Unopened Leather Bag], Scroll(Fireball 4d6(5th level),2x scrolls (Heal 2d8),1x scroll (Stop 1d3 No magic roll) Emerald ring, Collar (Of Pet), 3x healing potions (1d8/1d8/1d8), Pouch(Pouch of Carrying),Horn(minotaur), Three empty bottles {{Torcher}}[Dragoni (32 lps/15 kp attacks (breath weapon (Fire{1d6}/Lightning{1d6}) claws 2d6)) Subclass Items: Wood (1242 Boards) / Hides (30) (5) Special:: Stealth 56%, Aquiring 52%, Open Locks 52%, Check for Traps 47% (jacobraine) Jacob Raine Class: Warwizard Exp(( (5) Warwizard 2020)) ^LP^ 73 ^KP^ 41 ^Str^ 22 ^Agi^ 19 ^Wis^ 20 ^Int^ 22 ^Bonuses^ +2 Damage/+2 to hit/+2 to magic att/def +5 to heal Weapons: Long Sword (1d10) Armor: -1 damage(Chain mail) Items: Diamond Ring, Scroll(unidentified) (aianahchastlyn) Alanah Chastlyn Class: Warrior Exp(( (5) Warrior 2434)) ^LP^ 77 ^KP^ 0 ^Str^ 16 ^Agi^ 16 ^Wis^ 11 ^Int^ 12 ^Bonuses^ +1 Damage Weapons:Long Sword (1d10) Armor: N/A (At present) Money: 525/1 paper Gps Items: Parchment(unidentified), Pearl Ring (rezsaddak) Rez Saddak Class: Mage Exp(( (7) Mage 5314)) ^LP^ 61 ^KP^ 52 ^Str^ 12 ^Agi^ 17 ^Wis^ 18 ^Int^ 21 ^Bonuses^ +5 to heal / +2 to magic att,def Weapons:Staff(2d4), Bone Club(2d5),Bastard Sword(*s*2d8) Armor: N/A (At present) Money: 475 gps Items: Parchment(unknown), Pale Blue Stone Ring, Potions(Heal 1d8) (cloudofffvii) Cloud Strife Class: Warrior/Mage/Ninja Exp(( [6]Warrior 3536 / [6] Mage 3536 / [6] Ninja 3536)) ^LP^ 59 ^KP^ 41 ^Str^ 17 ^Agi^ 18 ^Wis^ 14 ^Int^ 18 ^Bonuses^ +1 to hit/+1(Dmg)/+1 Magic At-Df Weapons:Dark Sword (2d8),Katana (1d7),Broad sword(1d8), Staff(2d4,+1 to magic att/def) Armor: -2 (-1 bracers,-1 Dark Armor) Money: 708 gps Items: scroll(fireball 4d6 x1),pouch, Scroll(+1 wisdom if read)and ring Opens scroll,Parchment,Emerald Gem,*w*Dark Ring(+1 Strength) Specials: Stealth 47%, Assassination 30%, Open Locks 42%, Check for Traps 37% (mageessence) Blade Class: Warwizard Exp(( (2)Warwizard 778)) Subclass: Weaponsmith Exp(( (1)Weaponsmith 1578)) ^LP^ 63 ^KP^ 16 ^Str^ 17 ^Agi^ 13 ^Wis^ 18 ^Int^ 16 ^Bonuses^ +1 to damage /+5 to heal Weapons:Staff (2d4), Spiked club(1d6) Armor: N/A (At present) Money: 75 gps Items: Parchment (unidentified),Jade ring (retalious) Isaac Retalious Class: Cleric Exp(( (10)Cleric 68,7343)) Subclass: Alchemist Exp(( (8)Alchemist 26,183)) ^LP^ 112 ^KP^ 63 ^Str^ 15 ^Agi^ 17 ^Wis^ 28 ^Int^ 21 ^Bonuses^ +1 to hit(staff)/+1 Damage /+20 to heal /+4 to Magic att/def Weapons: Master Steel Staff(+2 to hit 5d4 damage)/Bastard Sword (*s*2d8) Armor: -3 (*w*-1 Golden Robes {+1Wis},*w*-1 Golden Cape,-1 Leather)) Money: 19,400 (Gold) / 12 money Special Items: *w*Pendant(+2 to magic Att/Def), *w*3x Ring (+1 Agility/-1 Armor/Firering), *w*Necklace (+1 to Strength) Items: [Unopened leather bag], Silver Ring,2x Wine Glasses, Horn(minotaur), Letter Opener, Sphere(Understand Language),Bag of Holding,Staff of Speed(+1 to hit 4d4 damage), {{Cyrus[Dog] 18/0 +1 to hit}} Subclass Items:: Sulfer (150 units), Ginseng (70 Roots), Zinc (69 units), Giaton (42 Units), Iferiam (70 units), Rintyle (100 units) 2x Cure Potions, 2x Full heal Potion, 4x healing potions (1d8/1d8/1d10/1d10) (steeleblades) Darthiir Class: (Thief/Mage) Exp(( (4) Thief 1054/(4) Mage 1054)) Sublcass: Alchemist Exp((1)Alchemist 447)) ^LP^ 42 ^KP^ 22 ^Str^ 12 ^Agi^ 21 ^Wis^ 12 ^Int^ 17 ^Bonuses^ +2 to hit /+1 to magic att/def Weapons: whip 1d6 Armor: -2 (-1 robes, -1 Arm Shield) Money: 208 gps Special Items: *w*Necklace(+1 Strength), Items: Parchment(unknown), Ring Black Onyx,Pouch,Ruby Gem, Heal Potion(3d10) Specials: 37% Stealth, 35% Aquiring, Open Locks 36%, Check for Traps 31% (cera tenahl) Cera Te'Nahl Class: Warrior Exp(( (3) Warrior 620)) ^LP^ 61 ^KP^ 0 ^Str^ 21 ^Agi^ 9 ^Wis^ 9 ^Int^ 14 ^Bonuses^ +2 to damage Weapons: Bastard sword 1d8 Armor: N/A (At present) Money: 75 gps Items: Parchment, Violet Ring (thegrimreaper55) Dėth Class: Warwizard Exp( [8] Warwizard 33,787) Sub Class: EXP: ( [4] Weaponsmith 5580) ^LP^ 90 ^KP^ 56 ^Str^ 20 ^Agi^ 13 ^Wis^ 24 ^Int^ 21 ^Bonuses^ +1 to damage / +10 to heal / +2 to magic att/def Weapons: Scythe (1d10), Long Sword (*m* 2d10) Armor: -2 (Leather Armor -2) Money: 1100 gps Special Items: [Unopened leather bag], Ring(+1 Wis) Items: Parchment(unknown), Silver serpent ring Sublcass Items: Metal (210) (kasinokal) (lp level up) Kal 'Kasino' Kash Class: Bard/Thief Casino Owner Exp( (3) Bard 518) ^LP^ 37 ^KP^ 0 ^Str^ 15 ^Agi^ 20 ^Wis^ 10 ^Int^ 13 ^Bonuses^ +1 Damage/+2 to hit Weapons: Rapier (1d6),dagger(1d4)(can later use both at level 7) Armor: N/A (At present) Money: 92((gps)) Items: N/A Specials: Aquiring 25%, Stealth 25%, Antagonize 30%,Calm 30% (psibeedrone) (lp raise 2x) Drone Class: Psionic Exp((3) Psionic 710) Subclass: Armoror Subclass EXP ( (1) Armoror 311)^LP^ 24 ^KP^ 26 ^Str^ 9 ^Agi^ 10 ^Wis^ 18 ^Int^ 20 ^Bonuses^ +5 to heal(self only)/+2 magic att/def Weapons:Sting Wand (1d3+1) Armor: N/A (At present) Money: 50 ((gps)) Items: N/A (level up 1) (wpeekaboow) Peek Class: Warrior Exp((8) Warrior 12,494) ^LP^ 89 ^KP^ 0 ^Str^ 18 ^Agi^ 14 ^Wis^ 16 ^Int^ 10 ^Bonuses^ +1(To Hit) / +1(Dmg) Weapons: Claws (2d8)Mouth(1d4) Armor: -1 Fur /*w*-2 Spike Colar Money: 100(G) Items: N/A (yeva13hlc) Kollandra Class: Enchanter Exp((1) Enchanter 0) ^LP^ ? ^KP^ ? ^Str^ ? ^Agi^ ? ^Wis^ ?^Int^ ? ^Bonuses^ ? Weapons: ?) Armor: N/A (At present) Money: 50 ((gps)) Items: N/A (aquared13) Leon Knight Class: Warwizard Exp((8) Warwizard 19,390) ^LP^ 108 ^KP^ 56 ^Str^ 22 ^Agi^ 15 ^Wis^ 20 ^Int^ 20 ^Bonuses^ +2 Damage / +10 to heal / +2 to Magic Att/Def(+2 KP) Weapons:2x Long Sword (1d10/*s*2d10), Dagger (+1 to hit 1d16), Bone Dagger(1d4) Armor: -3 (Blue Dragon Armor {-3}) Money: 6425 ((gps)) Items: Parchment(unidentified), Smoke Ring, Full Heal Potion Pet:Guanora (20 lp/5 kp{Att-1d4/1d4 Spells-Illusion) (nyterinis) Nyterinis Class: Ranger/Thief Exp((7) Ranger 21,420 / (7) Thief 19,490) ^LP^ 99 ^KP^ 75 ^Str^ 21 ^Agi^ 22 ^Wis^ 19(1) ^Int^ 22 ^Bonuses^ +3(1) Damage / +2 to hit / +5 To Heal / +2 Magic Att,Def Weapons: Golden Sabre (3d8 +1 Wis)br>Armor: -1 ( *w*{-1}Leather Armor) Money: 2754 (Gold) Special Items: *w*Ring Of Strength +1 (DMG) Items: Garnet Ring Pet: Baby Wolvnor ( 5 lps{Att-1d3/1d3 claws}) Abilities: Stealth 53%, Aquiring 50%, Open Locks 51%, Check for Traps 46 (bslomdaak) Bslom Daak Class: Ranger Exp((1) Ranger 0) Subclass: Armoror Subclass EXP ( (1) Armoror 0) ^LP^ 38 ^KP^ 16 ^Str^ 17 ^Agi^ 12 ^Wis^ 17 ^Int^ 15 ^Bonuses^ +1 Damage Weapons: ? Armor: N/A (At present) Money: 50 ((gps)) Items: N/A (XxAnglsFyrexX) Thomas Archane Class: Ninja Exp((1) Ninja 0) ^LP^ ? ^KP^ ? ^Str^ ? ^Agi^ ? ^Wis^ ?^Int^ ? ^Bonuses^ ? Weapons: ?) Armor: N/A (At present) Money: 50 ((gps)) Items: N/A |
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![]() Continent: Denora / City: Sea Myst |
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