Character Statistics
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:::Continents of Ateria:::
Continent: Denora / City: Haven
I have looked at how much I have given to everyone to give minuses and bonuses so to shorten it up and make it easier I devised a way
Damage+DA. Armor=A, To Hit=TH, Magic Att/Def=MAD, Magic defense=MD or Magic Attack=MA
Example: Devarious +1DA/+1TH/+1MAD/+1MD/ -1A (Bastard Sword 1d8)Much less problems
Click on the map Below to see the update board for Denora, This includes all Quests and Adventures and going ons in Haven
+++ *w* = Wearing Item / *s* = Superior / *m* = Master+++

(thelonewolf85)
Terry Bogard
CLASS EXP: (1st) Warrior 223 / (1st) Mage 223 / (1st) Thief 224
SUBCLASS EXP: None
{LP} 31 {KP} 16 {Str} 17 {Agi} 15 {Wis} 16 {Int} 13
BONUSES: (TH)+1 / (DMG) +1 / (MG.Att-Def) +0
WEAPONS: Long Sword (1d10)
ARMOR: None
MONEY: 75(Gold) / 0 (Money)
SPECIAL ITEMS: None
ITEMS: Parchment, Saphire ring
SUBCLASS ITEMS:
PETS:
ABILITIES: Aguiring 20%, Stealth 20%, Open Locks 25%, Check for Traps 20%


(muddjinn)
Santos D'jinn
Class: Ninja/Mage
Exp(( (5) Ninja 1240/ (5) Mage 1240))
^LP^ 63 ^KP^ 38 ^Str^ 18(1) ^Agi^ 23(1) ^Wis^ 12 ^Int^ 23(1)
^Bonuses^ +1 Damage/+3 to hit/+4 to magic att/def
Weapons: Katana (1d7)/ 2 Sythes(1d4)(1d4)
Armor: N/A (At present)
Money: 375 ((gps))
Items: Parchment, Ruby Ring, sheild(-1 Armor), scroll (Fireball 4d6),
Scroll(Mass Lightning 3d6)
{{{Drithini (Panther) 20 LPs / 3d4 attack}}}
Specials: 38% stealth, 38% Assassinatin, Open Locks 39%, Check for Traps 34%


(tyranid145)
BLAZE
Class: Thief/Archer
Exp: ( [9] Thief 31,393/ [9] Archer 33,099)
Subclass: EXP: (Constructor {Accumalated Exp} 4260)
^LP^ 101 ^KP^ 0 ^Str^ 22(1) ^Agi^ 23(2) ^Wis^ 17 ^Int^ 13(2)
^Bonuses^ +2(+3 Dag)Damage/+3 to hit
Weapons: 3x Daggers(*s*2d4/*m*3d4 +1 damage) / Bow of Speed (+1 to hit,(3d4)) / Bastard (*s*2d8) Sword
Armor: -3 (2x -1 leather Armor,-1 Cloak,-1 Gauntlets)
Money: 11,073 (Gold) / 10 Money
Special Items: *w*Earing(-2 Magic Armor)/*w*Necklace(+2 Int)/*w*Boots(+2 Agility)
Items: [Unopened Leather Bag], Scroll(Fireball 4d6(5th level),2x scrolls (Heal 2d8),1x scroll (Stop 1d3 No magic roll)
Emerald ring, Collar (Of Pet),
3x healing potions (1d8/1d8/1d8),
Pouch(Pouch of Carrying),Horn(minotaur),
Three empty bottles
{{Torcher}}[Dragoni (32 lps/15 kp attacks (breath weapon (Fire{1d6}/Lightning{1d6}) claws 2d6))
Subclass Items: Wood (1242 Boards) / Hides (30) (5)
Special:: Stealth 56%, Aquiring 52%, Open Locks 52%, Check for Traps 47%

(jacobraine)
Jacob Raine
Class: Warwizard
Exp(( (5) Warwizard 2020))
^LP^ 73 ^KP^ 41 ^Str^ 22 ^Agi^ 19 ^Wis^ 20 ^Int^ 22
^Bonuses^ +2 Damage/+2 to hit/+2 to magic att/def
+5 to heal
Weapons: Long Sword (1d10)
Armor: -1 damage(Chain mail)
Items: Diamond Ring, Scroll(unidentified)

(aianahchastlyn)
Alanah Chastlyn
Class: Warrior
Exp(( (5) Warrior 2434))
^LP^ 77 ^KP^ 0 ^Str^ 16 ^Agi^ 16 ^Wis^ 11 ^Int^ 12
^Bonuses^ +1 Damage
Weapons:Long Sword (1d10)
Armor: N/A (At present)
Money: 525/1 paper Gps
Items: Parchment(unidentified), Pearl Ring


(rezsaddak)
Rez Saddak
Class: Mage
Exp(( (7) Mage 5314))
^LP^ 61 ^KP^ 52 ^Str^ 12 ^Agi^ 17 ^Wis^ 18 ^Int^ 21
^Bonuses^ +5 to heal / +2 to magic att,def
Weapons:Staff(2d4), Bone Club(2d5),Bastard Sword(*s*2d8)
Armor: N/A (At present)
Money: 475 gps
Items: Parchment(unknown), Pale Blue Stone Ring, Potions(Heal 1d8)


(cloudofffvii)
Cloud Strife
Class: Warrior/Mage/Ninja
Exp(( [6]Warrior 3536 / [6] Mage 3536 / [6] Ninja 3536))
^LP^ 59 ^KP^ 41 ^Str^ 17 ^Agi^ 18 ^Wis^ 14 ^Int^ 18
^Bonuses^ +1 to hit/+1(Dmg)/+1 Magic At-Df
Weapons:Dark Sword (2d8),Katana (1d7),Broad sword(1d8), Staff(2d4,+1 to magic att/def)
Armor: -2 (-1 bracers,-1 Dark Armor)
Money: 708 gps
Items: scroll(fireball 4d6 x1),pouch, Scroll(+1 wisdom if read)and ring Opens scroll,Parchment,Emerald Gem,*w*Dark Ring(+1 Strength)
Specials: Stealth 47%, Assassination 30%, Open Locks 42%, Check for Traps 37%


(mageessence)
Blade
Class: Warwizard
Exp(( (2)Warwizard 778))
Subclass: Weaponsmith
Exp(( (1)Weaponsmith 1578))
^LP^ 63 ^KP^ 16 ^Str^ 17 ^Agi^ 13 ^Wis^ 18 ^Int^ 16
^Bonuses^ +1 to damage /+5 to heal
Weapons:Staff (2d4), Spiked club(1d6)
Armor: N/A (At present)
Money: 75 gps
Items: Parchment (unidentified),Jade ring


(retalious)
Isaac Retalious
Class: Cleric
Exp(( (10)Cleric 68,7343))
Subclass: Alchemist
Exp(( (8)Alchemist 26,183))
^LP^ 112 ^KP^ 63 ^Str^ 15 ^Agi^ 17 ^Wis^ 28 ^Int^ 21
^Bonuses^ +1 to hit(staff)/+1 Damage /+20 to heal /+4 to Magic att/def
Weapons: Master Steel Staff(+2 to hit 5d4 damage)/Bastard Sword (*s*2d8)
Armor: -3 (*w*-1 Golden Robes {+1Wis},*w*-1 Golden Cape,-1 Leather))
Money: 19,400 (Gold) / 12 money
Special Items: *w*Pendant(+2 to magic Att/Def), *w*3x Ring (+1 Agility/-1 Armor/Firering), *w*Necklace (+1 to Strength)
Items: [Unopened leather bag], Silver Ring,2x Wine Glasses,
Horn(minotaur),
Letter Opener,
Sphere(Understand Language),Bag of Holding,Staff of Speed(+1 to hit 4d4 damage),
{{Cyrus[Dog] 18/0 +1 to hit}}
Subclass Items:: Sulfer (150 units), Ginseng (70 Roots), Zinc (69 units), Giaton (42 Units), Iferiam (70 units), Rintyle (100 units)
2x Cure Potions, 2x Full heal Potion, 4x healing potions (1d8/1d8/1d10/1d10)


(steeleblades)
Darthiir
Class: (Thief/Mage)
Exp(( (4) Thief 1054/(4) Mage 1054))
Sublcass: Alchemist
Exp((1)Alchemist 447))
^LP^ 42 ^KP^ 22 ^Str^ 12 ^Agi^ 21 ^Wis^ 12 ^Int^ 17
^Bonuses^ +2 to hit /+1 to magic att/def
Weapons: whip 1d6
Armor: -2 (-1 robes, -1 Arm Shield)
Money: 208 gps
Special Items: *w*Necklace(+1 Strength),
Items: Parchment(unknown), Ring Black Onyx,Pouch,Ruby Gem, Heal Potion(3d10)
Specials: 37% Stealth, 35% Aquiring, Open Locks 36%, Check for Traps 31%


(cera tenahl)
Cera Te'Nahl
Class: Warrior
Exp(( (3) Warrior 620))
^LP^ 61 ^KP^ 0 ^Str^ 21 ^Agi^ 9 ^Wis^ 9 ^Int^ 14
^Bonuses^ +2 to damage
Weapons: Bastard sword 1d8
Armor: N/A (At present)
Money: 75 gps
Items: Parchment, Violet Ring


(thegrimreaper55)
Dėth
Class: Warwizard
Exp( [8] Warwizard 33,787)
Sub Class: EXP: ( [4] Weaponsmith 5580)
^LP^ 90 ^KP^ 56 ^Str^ 20 ^Agi^ 13 ^Wis^ 24 ^Int^ 21
^Bonuses^ +1 to damage / +10 to heal / +2 to magic att/def
Weapons: Scythe (1d10), Long Sword (*m* 2d10)
Armor: -2 (Leather Armor -2)
Money: 1100 gps
Special Items: [Unopened leather bag], Ring(+1 Wis)
Items: Parchment(unknown), Silver serpent ring
Sublcass Items: Metal (210)


(kasinokal)
(lp level up)
Kal 'Kasino' Kash
Class: Bard/Thief
Casino Owner
Exp( (3) Bard 518)
^LP^ 37 ^KP^ 0 ^Str^ 15 ^Agi^ 20 ^Wis^ 10 ^Int^ 13
^Bonuses^ +1 Damage/+2 to hit
Weapons: Rapier (1d6),dagger(1d4)(can later use both at level 7)
Armor: N/A (At present)
Money: 92((gps))
Items: N/A
Specials: Aquiring 25%, Stealth 25%, Antagonize 30%,Calm 30%

(psibeedrone)
(lp raise 2x)
Drone
Class: Psionic
Exp((3) Psionic 710)
Subclass: Armoror
Subclass EXP ( (1) Armoror 311)^LP^ 24 ^KP^ 26 ^Str^ 9 ^Agi^ 10 ^Wis^ 18 ^Int^ 20
^Bonuses^ +5 to heal(self only)/+2 magic att/def
Weapons:Sting Wand (1d3+1)
Armor: N/A (At present)
Money: 50 ((gps))
Items: N/A

(level up 1)
(wpeekaboow)
Peek
Class: Warrior
Exp((8) Warrior 12,494)
^LP^ 89 ^KP^ 0 ^Str^ 18 ^Agi^ 14 ^Wis^ 16 ^Int^ 10
^Bonuses^ +1(To Hit) / +1(Dmg)
Weapons: Claws (2d8)Mouth(1d4)
Armor: -1 Fur /*w*-2 Spike Colar
Money: 100(G)
Items: N/A

(yeva13hlc)
Kollandra
Class: Enchanter
Exp((1) Enchanter 0)
^LP^ ? ^KP^ ? ^Str^ ? ^Agi^ ? ^Wis^ ?^Int^ ?
^Bonuses^ ?
Weapons: ?)
Armor: N/A (At present)
Money: 50 ((gps))
Items: N/A



(aquared13)
Leon Knight
Class: Warwizard
Exp((8) Warwizard 19,390)
^LP^ 108 ^KP^ 56 ^Str^ 22 ^Agi^ 15 ^Wis^ 20 ^Int^ 20
^Bonuses^ +2 Damage / +10 to heal / +2 to Magic Att/Def(+2 KP)
Weapons:2x Long Sword (1d10/*s*2d10), Dagger (+1 to hit 1d16), Bone Dagger(1d4)
Armor: -3 (Blue Dragon Armor {-3})
Money: 6425 ((gps))
Items: Parchment(unidentified), Smoke Ring, Full Heal Potion
Pet:Guanora (20 lp/5 kp{Att-1d4/1d4 Spells-Illusion)

(nyterinis)
Nyterinis
Class: Ranger/Thief
Exp((7) Ranger 21,420 / (7) Thief 19,490)
^LP^ 99 ^KP^ 75 ^Str^ 21 ^Agi^ 22 ^Wis^ 19(1) ^Int^ 22
^Bonuses^ +3(1) Damage / +2 to hit / +5 To Heal / +2 Magic Att,Def
Weapons: Golden Sabre (3d8 +1 Wis)br>Armor: -1 ( *w*{-1}Leather Armor)
Money: 2754 (Gold)
Special Items: *w*Ring Of Strength +1 (DMG)
Items: Garnet Ring
Pet: Baby Wolvnor ( 5 lps{Att-1d3/1d3 claws})
Abilities: Stealth 53%, Aquiring 50%, Open Locks 51%, Check for Traps 46


(bslomdaak)
Bslom Daak
Class: Ranger
Exp((1) Ranger 0)
Subclass: Armoror
Subclass EXP ( (1) Armoror 0)
^LP^ 38 ^KP^ 16 ^Str^ 17 ^Agi^ 12 ^Wis^ 17 ^Int^ 15
^Bonuses^ +1 Damage
Weapons: ?
Armor: N/A (At present)
Money: 50 ((gps))
Items: N/A


(XxAnglsFyrexX)
Thomas Archane
Class: Ninja
Exp((1) Ninja 0)
^LP^ ? ^KP^ ? ^Str^ ? ^Agi^ ? ^Wis^ ?^Int^ ?
^Bonuses^ ?
Weapons: ?)
Armor: N/A (At present)
Money: 50 ((gps))
Items: N/A



Continent: Denora / City: Sea Myst